Setting a warp is pretty easy. To set a warp you simply type /warp setwarpname.
The warpname can be anything you want it to be, but it's a good idea to make it easy to remember. You should not use spaces and remember the warp name is case sensitive. That means /warp My_Home is not the same as /warp my_home.
You can make the warp public or private. Public warps are listed for everyone to see, and can be used by anyone. Private warps show up in your warp list, and in the list of those you invite to the warp.
To set a warp that you've already made to private you type /warp privatewarpname. This will take an already made warp and turn it into a private warp. You must be the owner of the warp to be able to turn it private. To set a warp private from the beginning use /warp psetwarpname (pset = set private).
To invite a user to a private warp use /warpinviteusername warpname.
Each user has a limit of how many warps they can set/own. Adventurers can have 8 warps, Squires can have 12, and Knights can have 16. If you run out of available warp space, please do not ask a staff member to set one for you, simply remove a warp you no longer need or want.